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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionHelpers
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHelpers.h |
| Include | #include "WorldPartition/WorldPartitionHelpers.h" |
Syntax
struct FForEachActorWithLoadingParams
Remarks
Struct of optional parameters passed to foreach actordesc functions.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TSubclassOf< AActor > > | ActorClasses | The classes used to filter actors loading. | |
| TArray< FGuid > | ActorGuids | If not empty, iteration will be done only on those actors. | |
| bool | bGCPerActor | Perform a garbage collection per-actor, useful to test if the caller properly handle GCs. | |
| bool | bKeepReferences | Prevent clearing of actor references. | |
| TUniqueFunction< bool(const FWorldPartitionActorDesc *)> | FilterActorDesc | Custom filter function used to filter actors loading. | |
| TUniqueFunction< void()> | OnPreGarbageCollect | Called right before releasing actor references and performing garbage collection. |
Constructors
| Type | Name | Description | |
|---|---|---|---|