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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDescUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescUtils.h |
| Include | #include "WorldPartition/WorldPartitionActorDescUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDescUtils.cpp |
static void UpdateActorDescriptorFromActor
(
const AActor * InActor,
TUniquePtr < FWorldPartitionActorDesc > & OutActorDesc
)
Remarks
Update an actor descriptor with new values coming from the provided actor.
Parameters
| Name | Description |
|---|---|
| InActor | The actor to update from. |
| OutActorDesc | Actor descriptor unique pointer that will get updated with the new actor descriptor. |