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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDesc > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDesc/Init
- FWorldPartitionActorDesc::Init()
- FLandscapeActorDesc::Init()
- FPackedLevelActorDesc::Init()
- FPartitionActorDesc::Init()
- FLandscapeActorDesc::Init()
- FLevelInstanceActorDesc::Init()
- FHLODActorDesc::Init()
- FWorldDataLayersActorDesc::Init()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual void Init
&40;
const AActor &42; InActor
&41;