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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/ErrorHandling > API/Runtime/Engine/WorldPartition/ErrorHandling/FStreamingGenera-
- IStreamingGenerationErrorHandler::OnActorNeedsResave()
- FStreamingGenerationLogErrorHandler::OnActorNeedsResave()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationLogErrorHandler.h |
| Include | #include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationLogErrorHandler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationLogErrorHandler.cpp |
virtual void OnActorNeedsResave
(
const IWorldPartitionActorDescInstanceView & ActorDescView
)
Remarks
Called when an actor needs to be resaved.