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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
namespace VirtualTextureUtils
{
void VirtualTextureUtils::CheckAndReportInvalidUsage
(
const UObject * Owner,
const FName & PropertyName,
const UTexture * Texture
)
}
Remarks
Function that will test if the passed in texture is VT. If so, print to Messagelog that the property does not support VT textures