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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
| Include | #include "MaterialShaderType.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void UpdateMaterialShaderCompilingStats
(
const FMaterial * Material
)
Remarks
Called for every material shader to update the appropriate stats.