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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UVsEqual
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MeshBuild.h |
| Include | #include "MeshBuild.h" |
bool UVsEqual
(
const FVector2f & V1,
const FVector2f & V2,
const FOverlappingThresholds & OverlappingThreshold
)