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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h |
| Include | #include "ReplaySubsystem.h" |
namespace UE
{
namespace ReplaySubsystem
{
UE::ReplaySubsystem::ENUM_CLASS_FLAGS
(
EStopReplayFlags
)
}
}