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API > API/Runtime > API/Runtime/Engine
Type
typedef TMap < FString , FString > StringStringMap
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GameDelegates.h |
| Include | #include "GameDelegates.h" |
Remarks
A delegate for a web server running in engine to tell the game about events received from a client, and for game to respond to the client