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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UClusterUnionComponent > API/Runtime/Engine/PhysicsEngine/UClusterUnionComponent/FMappedBoneData > API/Runtime/Engine/PhysicsEngine/UClusterUnionComponent/FMappedBoneData/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include | #include "PhysicsEngine/ClusterUnionComponent.h" |
FMappedBoneData
(
Chaos::FPhysicsObjectHandle PhysicsObjectHande,
Chaos::FPBDRigidParticle * RigidParticle,
const Chaos::FUniqueIdx & ParticleID,
const FTransform & ChildToParentTransform
)