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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Size
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleSizeBase
- UParticleModuleSizeMultiplyLife
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h |
| Include | #include "Particles/Size/ParticleModuleSizeMultiplyLife.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, MinimalAPI, Meta=(DisplayName="Size By Life"))
class UParticleModuleSizeMultiplyLife : public UParticleModuleSizeBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRawDistributionVector | LifeMultiplier | The scale factor for the size that should be used for a particle. | |
| uint32: 1 | MultiplyX | If true, the X-component of the scale factor will be applied to the particle size X-component. | |
| uint32: 1 | MultiplyY | If true, the Y-component of the scale factor will be applied to the particle size Y-component. | |
| uint32: 1 | MultiplyZ | If true, the Z-component of the scale factor will be applied to the particle size Z-component. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleSizeMultiplyLife
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Initializes the default values for this property |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | CompileModule
(
FParticleEmitterBuildInfo& EmitterInfo |
Called once to compile the effects of this module on runtime simulation. | |
| bool | Returns whether the module is SizeMultipleLife or not. | ||
| bool | IsValidForLODLevel
(
UParticleLODLevel* LODLevel, |
Returns true if the module is valid for the provided LOD level. | |
| void | SetToSensibleDefaults
(
UParticleEmitter* Owner |
For Cascade. | |
| void | Spawn
(
FParticleEmitterInstance* Owner, |
Called on a particle that is freshly spawned by the emitter. | |
| void | Update
(
FParticleEmitterInstance* Owner, |
Called on a particle that is being updated by its emitter. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |