Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PackedLevelActor > API/Runtime/Engine/PackedLevelActor/FPackedLevelActorBuilder > API/Runtime/Engine/PackedLevelActor/FPackedLevelActorBuilder/PackActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActorBuilder.cpp |
bool PackActor
(
APackedLevelActor * InPackedLevelActor,
TSoftObjectPtr < UWorld > InWorldAsset
)
Remarks
Packs InPackedLevelActor using InWorldAsset as the source level