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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/NSLOCTEXT
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
| Include | #include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"VisualizeLWCComplexity",
"Visualize Material LWC Fumction Usage"
)
Remarks
Enables ShaderPrint functionality that is used for debug printing from shaders (e.g. 'Nanitestats' command). Disable this for certain editor rendering (e.g. thumbnail rendering)