Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/NSLOCTEXT
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
| Include | #include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"VisualizeLightFunctionAtlasSF",
"Light Function Atlas"
)
Remarks
Shows a full-screen calibration color post process material defined in renderer config