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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
| Include | #include "ReplayTypes.h" |
Syntax
static const uint32 NETWORK_DEMO_MAGIC = 0x2CF5A13D;
API > API/Runtime > API/Runtime/Engine
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
| Include | #include "ReplayTypes.h" |
static const uint32 NETWORK_DEMO_MAGIC = 0x2CF5A13D;
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