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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Collision.h |
| Include | #include "Collision.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp |
bool LineCheckWithTriangle
(
FHitResult & Result,
const FVector & V1,
const FVector & V2,
const FVector & V3,
const FVector & Start,
const FVector & End,
const FVector & Direction
)
Remarks
Line Check With Triangle Algorithm based on "Fast, Minimum Storage Ray/Triangle Intersection" Returns true if the line segment does hit the triangle