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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
TArray < FSubLevelStatus > GetSubLevelsStatus
(
UWorld * InWorld,
bool SortByActorCount
)
Remarks
Gathers SubLevels status from a provided world sublevels status (streaming state, LOD index, where player is)
Parameters
| Name | Description |
|---|---|
| InWorld | World to gather sublevels stats from |