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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GetShadingModelFieldString
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
| Include | #include "MaterialShaderType.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
FString GetShadingModelFieldString
(
FMaterialShadingModelField ShadingModels,
const FShadingModelToStringDelegate & Delegate,
const FString & Delimiter
)
Remarks
Converts an FMaterialShadingModelField to a string description, base on the passed in delegate.
Converts an FMaterialShadingModelField to a string description containing all the shading models present, delimited by "|"