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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTexturesConfig.h |
| Include | #include "SceneTexturesConfig.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneTexturesConfig.cpp |
void GetSceneColorFormatAndCreateFlags
(
ERHIFeatureLevel::Type FeatureLevel,
bool bRequiresAlphaChannel,
ETextureCreateFlags ExtraSceneColorCreateFlags,
uint32 NumSamples,
bool bMemorylessMSAA,
EPixelFormat & SceneColorFormat,
ETextureCreateFlags & SceneColorCreateFlags
)