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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneUtils.h |
| Include | #include "SceneUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneUtils.cpp |
uint32 GetDefaultMSAACount
(
const FStaticFeatureLevel InFeatureLevel,
uint32 PlatformMaxSampleCount
)