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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FUpdateLevelVisibilityLevelInfo > API/Runtime/Engine/GameFramework/FUpdateLevelVisibilityLevelInfo/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h |
| Include | #include "GameFramework/UpdateLevelVisibilityLevelInfo.h" |
FUpdateLevelVisibilityLevelInfo
&40;
const class ULevel &42;const Level,
const bool bInIsVisible,
const bool bInTryMakeVisible
&41;
Parameters
| Name | Description |
|---|---|
| Level | Level to pull PackageName and FileName from. |
| bInIsVisible | Default value for bIsVisible. |
| bInTryMakeVisible | Whether the level is trying to be made visible or not. |