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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FNetworkPredictionData_Client_Ch-
Syntax
float CurrentTimeStamp
Remarks
Current TimeStamp for sending new Moves to the Server. This time resets to zero at a frequency of MinTimeBetweenTimeStampResets and increases with this component's tick delta time.