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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
Syntax
namespace EDynamicForceFeedbackAction
{
enum Type
{
Start,
Update,
Stop,
}
}
Values
| Name | Description |
|---|---|
| Start | |
| Update | |
| Stop |