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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
| Include | #include "GameFramework/HUD.h" |
DECLARE_TS_MULTICAST_DELEGATE_FiveParams
(
FOnShowDebugInfo,
AHUD *,
UCanvas *,
const FDebugDisplayInfo &,
float &,
float &
)