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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
| Type | Name | Description | |
|---|---|---|---|
| void | SetActorRelativeRotation
(
FRotator NewRelativeRotation, |
Set the actor's RootComponent to the specified relative rotation | |
| void | SetActorRelativeRotation
(
const FQuat& NewRelativeRotation, |
Set the actor's RootComponent to the specified relative rotation |