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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVectorIntervalFixed32NoW > API/Runtime/Engine/FVectorIntervalFixed32NoW/ToVector
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
| Include | #include "AnimationCompression.h" |
template<bool bIsDataAligned>
static FVector3f ToVector
(
const float * Mins,
const float * Ranges,
const uint32 * PackedValue
)