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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
| Include | #include "SceneViewExtension.h" |
FUNC_DECLARE_DELEGATE
(
FAfterPassCallbackDelegate,
FScreenPassTexture ,
FRDGBuilder &,
const FSceneView &,
const FPostProcessMaterialInputs &
)
Remarks
This is used to add more flexibility to Post Processing, so that users can subscribe to any after Post Processing Pass events.