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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingRenderAssetPrimitiveIn-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/TextureStreamingTypes.h |
|
|
|
Engine/TextureStreamingTypes.h |
|
FStreamingRenderAssetPrimitiveInfo()
| |
|
| Name |
FStreamingRenderAssetPrimitiveInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
| Include Path |
#include "Engine/TextureStreamingTypes.h" |
FStreamingRenderAssetPrimitiveInfo()
FStreamingRenderAssetPrimitiveInfo(UStreamableRenderAsset *, const FBoxSphereBounds &, float, uint32, bool, bool)
| |
|
| Name |
FStreamingRenderAssetPrimitiveInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
| Include Path |
#include "Engine/TextureStreamingTypes.h" |
FStreamingRenderAssetPrimitiveInfo
(
UStreamableRenderAsset * InAsset,
const FBoxSphereBounds & InBounds,
float InTexelFactor,
uint32 InPackedRelativeBox,
bool bInAllowInvalidTexelFactorWhenUnregistered,
bool bInAffectedByComponentScale
)