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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshOptimizationSetting-
Syntax
UPROPERTY (EditAnywhere, Category=FSkeletalMeshOptimizationSettings,
Meta=(DisplayName="Volumetric Correction", ClampMin=0, ClampMax=2))
float VolumeImportance
Remarks
Default value of 1 attempts to preserve volume. Smaller values will loose volume by flattening curved surfaces, and larger values will accentuate curved surfaces.