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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleElementColorChannelMaskPS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include | #include "SimpleElementShaders.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp |
void SetParameters
(
FRHIBatchedShaderParameters & BatchedParameters,
const FTexture * TextureValue,
const FMatrix & ColorWeightsValue,
float GammaValue
)
Remarks
Sets all the constant parameters for this shader
Parameters
| Name | Description |
|---|---|
| Texture | 2d tile texture |
| ColorWeights | reference value to compare with alpha for killing pixels |
| Gamma | if gamma != 1.0 then a pow(color,Gamma) is applied |