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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReplicatedPhysicsTargetAsync
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PhysicsReplication.h |
| Include | #include "PhysicsReplication.h" |
void UpdateWaiting
(
int32 InServerFrame
)
Remarks
Update waiting status and clear waiting if
Parameters
| Name | Description |
|---|---|
| InServerFrame | is newer than the frame we are waiting for |