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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FParameterChannelNames |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/MaterialTypes.h |
| Include Path |
#include "MaterialTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FParameterChannelNames
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| A |
FText |
|
MaterialTypes.h |
- EditAnywhere
- Category=MaterialExpressionVectorParameter
|
| B |
FText |
|
MaterialTypes.h |
- EditAnywhere
- Category=MaterialExpressionVectorParameter
|
| G |
FText |
|
MaterialTypes.h |
- EditAnywhere
- Category=MaterialExpressionVectorParameter
|
| R |
FText |
|
MaterialTypes.h |
- EditAnywhere
- Category=MaterialExpressionVectorParameter
|
Functions
Public
Operators