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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPSOCollectorCreateManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PSOPrecacheMaterial.h |
| Include | #include "PSOPrecacheMaterial.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PSOPrecacheMaterial.cpp |
static int32 GetIndex
(
EShadingPath ShadingPath,
const TCHAR * Name
)