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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FObjectCacheContext
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ObjectCacheContext.h |
| Include | #include "ObjectCacheContext.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ObjectCacheContext.cpp |
TObjectCacheIterator < UTexture > GetUsedTextures
(
UMaterialInterface * InMaterial
)