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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
| Include | #include "MaterialShaderType.h" |
Syntax
struct FMaterialShaderTypes
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32[SF_NumFrequencies] | PermutationId | ||
| const FShaderPipelineType * | PipelineType | ||
| const FShaderType *[SF_NumFrequencies] | ShaderType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FShaderType * | AddShaderType
(
int32 InPermutationId |
||
| const FShaderType * | AddShaderType
(
const FShaderType* InType, |