Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h |
| Include | #include "ComponentRecreateRenderStateContext.h" |
Syntax
class FComponentRecreateRenderStateContext
Remarks
Destroys render state for a component and then recreates it when this object is destroyed
Constructors
| Type | Name | Description | |
|---|---|---|---|
FComponentRecreateRenderStateContext
(
IPrimitiveComponent* InComponentInterface, |
|||
FComponentRecreateRenderStateContext
(
UActorComponent* InComponent, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Operators
| Type | Name | Description | |
|---|---|---|---|
| FComponentRecreateRenderStateContext & | operator=
(
const FComponentRecreateRenderStateContext& |
||
| FComponentRecreateRenderStateContext & | operator=
(
FComponentRecreateRenderStateContext&& Other |