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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void UpdateDesiredBoneWeight
(
const TArray < FPerBoneBlendWeight > & SrcBoneBlendWeights,
TArray < FPerBoneBlendWeight > & TargetBoneBlendWeights,
const TArray < float > & BlendWeights
)