Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void ConvertPoseToAdditive
(
FCompactPose & TargetPose,
const FCompactPose & BasePose
)
Remarks
Convert TargetPose into an AdditivePose, by doing TargetPose = TargetPose - BasePose