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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
| Include | #include "ShowFlags.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShowFlags.cpp |
void EngineShowFlagOverride
(
EShowFlagInitMode ShowFlagInitMode,
EViewModeIndex ViewModeIndex,
FEngineShowFlags & EngineShowFlags,
bool bCanDisableTonemapper
)
Remarks
Call each view rendering after game [engine] show flags for rendering a view have been set.