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  2. UTexture::GetSurfaceHeight

UTexture::GetSurfaceHeight

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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UTexture

  • UTexture::GetSurfaceHeight()
  • UBinkMediaTexture::GetSurfaceHeight()
  • UTextureCubeArray::GetSurfaceHeight()
  • UARTexture::GetSurfaceHeight()
  • UTexture2DArray::GetSurfaceHeight()
  • UTexture2DDynamic::GetSurfaceHeight()
  • UTextureCube::GetSurfaceHeight()
  • UAREnvironmentCaptureProbeTexture::GetSurfaceHeight()
  • UTextureRenderTargetCube::GetSurfaceHeight()
  • UWebBrowserTexture::GetSurfaceHeight()
  • UTextureRenderTargetVolume::GetSurfaceHeight()
  • UTextureRenderTarget2DArray::GetSurfaceHeight()
  • UVolumeTexture::GetSurfaceHeight()
  • UTexture2D::GetSurfaceHeight()
  • UAREnvironmentCaptureProbeTexture::GetSurfaceHeight()
  • UTextureRenderTarget2D::GetSurfaceHeight()
  • UMediaTexture::GetSurfaceHeight()

References

   
Module Engine
Header /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h
Include #include "Engine/Texture.h"
virtual float GetSurfaceHeight&40;&41; const  

the height of the surface represented by the texture.


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