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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UNetConnection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include | #include "Engine/NetConnection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
uint32 GetParentConnectionId&40;&41; const
Remarks
If this is a child connection it will return the topmost parent coonnection ID, otherwise it will return its own ID.