Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStreamableRenderAsset
- UTexture
- UTexture2D
- ULightMapTexture2D
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h |
| Include | #include "Engine/LightMapTexture2D.h" |
Syntax
class ULightMapTexture2D : public UTexture2D
Variables
| Type | Name | Description | |
|---|---|---|---|
| ELightMapFlags | LightmapFlags | Bit-field with lightmap flags. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULightMapTexture2D
(
const FObjectInitializer& ObjectInitializer |