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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDynamicBlueprintBinding
- UInputDelegateBinding
- UInputTouchDelegateBinding
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/InputTouchDelegateBinding.h |
| Include | #include "Engine/InputTouchDelegateBinding.h" |
Syntax
UCLASS (MinimalAPI)
class UInputTouchDelegateBinding : public UInputDelegateBinding
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FBlueprintInputTouchDelegateBinding > | InputTouchDelegateBindings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UInputTouchDelegateBinding
(
const FObjectInitializer& ObjectInitializer |
Overridden from UInputDelegateBinding
| Type | Name | Description | |
|---|---|---|---|
| void | BindToInputComponent
(
UInputComponent* InputComponent, |
Override this function to bind a delegate to the given input component. |