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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UHLODProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include | #include "Engine/HLODProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static void ExtractStaticMeshComponentsFromLODActor
&40;
const ALODActor &42; LODActor,
TArray< UStaticMeshComponent &42; > & InOutComponents
&41;
Remarks
Recursively retrieves StaticMeshComponents from a LODActor and its child LODActors
Parameters
| Name | Description |
|---|---|
| Actor | LODActor instance |
| InOutComponents | Will hold the StaticMeshComponents |