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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UChannel
- UChannel::SendBunch()
- UControlChannel::SendBunch()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/Channel.h |
| Include | #include "Engine/Channel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DataChannel.cpp |
virtual FPacketIdRange SendBunch
&40;
FOutBunch &42; Bunch,
bool Merge
&41;
Remarks
Send a bunch if it's not overflowed, and queue it if it's reliable.