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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/APlanarReflection
- AActor::EditorApplyScale()
- APlanarReflection::EditorApplyScale()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h |
| Include | #include "Engine/PlanarReflection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp |
virtual void EditorApplyScale
&40;
const FVector & DeltaScale,
const FVector &42; PivotLocation,
bool bAltDown,
bool bShiftDown,
bool bCtrlDown
&41;
Remarks
Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to modify the actor's draw scale.