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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/ADebugCameraController
- APlayerController::EndSpectatingState()
- ADebugCameraController::EndSpectatingState()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h |
| Include | #include "Engine/DebugCameraController.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp |
virtual void EndSpectatingState&40;&41;
Remarks
Event when no longer spectating.