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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Elements > API/Runtime/Engine/Elements/Actor > API/Runtime/Engine/Elements/Actor/UActorElementWorldInterface
- ITypedElementWorldInterface::GetOwnerLevel()
- UActorElementWorldInterface::GetOwnerLevel()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Elements/Actor/ActorElementWorldInterface.h |
| Include | #include "Elements/Actor/ActorElementWorldInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Elements/Actor/ActorElementWorldInterface.cpp |
virtual ULevel &42; GetOwnerLevel
&40;
const FTypedElementHandle & InElementHandle
&41;
Remarks
Get the owner level associated with this element, if any.