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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/EditorFramework > API/Runtime/Engine/EditorFramework/UAssetImportData > API/Runtime/Engine/EditorFramework/UAssetImportData/UpdateFilenameOnly
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
| Include | #include "EditorFramework/AssetImportData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp |
void UpdateFilenameOnly
&40;
const FString & InPath
&41;
Remarks
Update this import data using the specified filename. Will not update the imported timestamp or MD5 (so we can update files when they move).