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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/EditorFramework > API/Runtime/Engine/EditorFramework/UAssetImportData > API/Runtime/Engine/EditorFramework/UAssetImportData/Update
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
| Include | #include "EditorFramework/AssetImportData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp |
void Update
&40;
const FString & AbsoluteFilename,
FMD5Hash &42; Md5Hash
&41;
Remarks
Update this import data using the specified file. Called when an asset has been imported from a file.